freeship manual, Plany Modelarskie, Programy do projektowania kadłubów
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FREE!ship manual
Version 2.6
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Copyright © 2005, 2006 by M. v. Engeland
FREE!ship
Contents
Contents............................................................................................................................................... 2
FREE!ship.............................................................................................................................................5
FREE!ship and Linux............................................................................................................................6
1. Introduction.......................................................................................................................................7
1.2 Faces.......................................................................................................................................... 7
1.3 Edges..........................................................................................................................................7
1.4 Points.......................................................................................................................................... 8
1.5 Subdivision surfaces................................................................................................................... 9
1.6 Guidelines to subdivision modeling...........................................................................................12
2. Viewports........................................................................................................................................13
2.1 Zooming and panning............................................................................................................... 13
2.2 Selecting items..........................................................................................................................13
2.3 Dragging control points.............................................................................................................13
2.4 Modifying controlpoints manually..............................................................................................14
2.5 Different drawing modes...........................................................................................................14
2.6 Printing......................................................................................................................................15
2.7 Save as bitmap image.............................................................................................................. 15
3. File menu........................................................................................................................................16
3.1 New...........................................................................................................................................16
3.2 Open......................................................................................................................................... 16
3.3 Save..........................................................................................................................................16
3.4 Save as..................................................................................................................................... 16
3.5 Import........................................................................................................................................16
3.5.1 Part.....................................................................................................................................16
3.5.2 Carlson .hul file...................................................................................................................16
3.5.3 Import .fef file..................................................................................................................... 17
3.5.4 Surface...............................................................................................................................17
3.5.5 Importing chines.................................................................................................................18
3.5.6 Import Carene XYZ file.......................................................................................................19
3.5.7 VRML..................................................................................................................................19
3.5.8 PolyCad files...................................................................................................................... 19
3.5.9 Michlet waves.....................................................................................................................19
3.6 Export........................................................................................................................................20
3.6.1 Part.....................................................................................................................................20
3.6.2 IGES...................................................................................................................................20
3.6.3 DXF 3D mesh.....................................................................................................................20
3.6.4 DXF 2D polylines................................................................................................................20
3.6.5 DXF 3D polylines................................................................................................................21
3.6.6 Wavefront file (.obj)............................................................................................................21
3.6.7 STL file............................................................................................................................... 21
3.6.8 Export .fef file..................................................................................................................... 21
3.6.9 Offsets................................................................................................................................21
3.6.10 Coordinates......................................................................................................................21
3.6.11 Michlet.............................................................................................................................. 21
3.6.12 Archimedes...................................................................................................................... 22
3.6.13 GHS..................................................................................................................................22
3.7 Exit............................................................................................................................................ 22
3.8 Preferences...............................................................................................................................22
4. Project options................................................................................................................................23
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FREE!ship
4.1 Project settings......................................................................................................................... 23
4.2 Linesplan...................................................................................................................................24
5. Edit menu....................................................................................................................................... 25
5.1 Undo......................................................................................................................................... 25
5.2 Delete........................................................................................................................................25
6. Point operations..............................................................................................................................26
6.1 Add............................................................................................................................................26
6.2 Align.......................................................................................................................................... 26
6.3 Collapse.................................................................................................................................... 26
6.4 Insert......................................................................................................................................... 26
6.5 Insert plane............................................................................................................................... 26
6.6 Intersect layers..........................................................................................................................26
6.7 Lock points................................................................................................................................27
6.8 Unlock points............................................................................................................................ 27
6.9 Unlock all points........................................................................................................................27
7. Edge operations............................................................................................................................. 28
7.1 Extrude......................................................................................................................................28
7.2 Split........................................................................................................................................... 28
7.3 Collapse.................................................................................................................................... 28
7.4 Insert......................................................................................................................................... 29
7.5 Crease...................................................................................................................................... 29
8. Curve operations............................................................................................................................ 30
8.1 Controlcurves and fairing..........................................................................................................30
8.2 New........................................................................................................................................... 31
9. Face operations..............................................................................................................................32
9.1 New...........................................................................................................................................32
9.2 Flip............................................................................................................................................ 32
10. Layer operations...........................................................................................................................33
10.1 General information about layers............................................................................................33
10.2 Active layer............................................................................................................................. 33
10.3 Assigning faces to a different layer.........................................................................................33
10.4 Active layer color.....................................................................................................................33
10.5 Auto group.............................................................................................................................. 33
10.6 New.........................................................................................................................................34
10.7 Delete empty...........................................................................................................................34
10.8 Layer properties dialog........................................................................................................... 34
11. Visibility options............................................................................................................................ 37
11.1 Control net.............................................................................................................................. 37
11.2 Controlcurves..........................................................................................................................37
11.3 Interior edges..........................................................................................................................37
11.4 Show both sides......................................................................................................................37
11.5 Grid......................................................................................................................................... 37
11.6 Stations................................................................................................................................... 38
11.7 Buttocks.................................................................................................................................. 38
11.8 Waterlines...............................................................................................................................38
11.9 Diagonals................................................................................................................................ 38
11.10 Hydrostatic features..............................................................................................................38
11.11 Flowlines............................................................................................................................... 39
11.12 Normals.................................................................................................................................39
11.13 Curvature.............................................................................................................................. 39
11.14 Markers................................................................................................................................. 39
11.15 Curvature scale.....................................................................................................................39
12. Selection.......................................................................................................................................40
12.1 Select all................................................................................................................................. 40
12.2 Deselect all............................................................................................................................. 40
13 Tools..............................................................................................................................................41
13.1 Check model...........................................................................................................................41
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FREE!ship
13.2 Remove negative.................................................................................................................... 41
13.3 Remove unused points........................................................................................................... 41
13.4 Develop plates........................................................................................................................ 41
13.5 Keel and rudder wizard...........................................................................................................43
13.6 Import markers........................................................................................................................43
13.7 Delete markers........................................................................................................................43
13.8 Add cylinder............................................................................................................................ 43
14 Transform...................................................................................................................................... 44
14.1 Scale....................................................................................................................................... 44
14.2 Move....................................................................................................................................... 44
14.3 Rotate..................................................................................................................................... 44
14.4 Mirror.......................................................................................................................................44
14.5 Lackenby.................................................................................................................................45
15 Calculations................................................................................................................................... 47
15.1 intersection curves..................................................................................................................47
15.2 Design hydrostatics.................................................................................................................48
15.3 Hydrostatics............................................................................................................................ 48
15.4 Cross curves........................................................................................................................... 48
15.5 Resistance calculations.......................................................................................................... 49
15.5.1 Delft series....................................................................................................................... 49
15.5.2 KAPER............................................................................................................................. 49
16 Background images.......................................................................................................................51
16.1 Visible......................................................................................................................................51
16.2 Clear....................................................................................................................................... 51
16.3 Load........................................................................................................................................ 51
16.4 Save........................................................................................................................................51
16.5 Origin...................................................................................................................................... 51
16.6 Set scale................................................................................................................................. 51
16.7 Transparent color....................................................................................................................52
16.8 Tolerance................................................................................................................................ 52
16.9 Blending.................................................................................................................................. 52
17 Language support..........................................................................................................................53
17.1 Creating translations...............................................................................................................53
GNU General Public License..............................................................................................................54
Preamble.........................................................................................................................................54
Terms and conditions for copying, distribution and modification....................................................55
NO WARRANTY.............................................................................................................................57
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FREE!ship
FREE!ship.
This manual is distributed as part of the FREE!ship project.
FREE!ship is an open source surface-modeling program based on subdivision surfaces and
intended for the design of ships.
The program is free software; you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The program and manual are distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details, as enclosed at
the end of this manual.
You should have received a copy of the GNU General Public License along with this manual.
if not, write to:
The Free Software Foundation, Inc.,
59 Temple Place, Suite 330
Boston, MA 02111-1307
USA
Special thanks to:
•
Paul Unterweiser
for creating the website
•
Stefan Probst
for his continuing support, advice, patience and developing the script
used for the online database.
•
John Winters
for help regarding the KAPER resistance method.
•
Leo Lazauskas
for adapting Michlet and answering numerous questions.
•
Alain Bertrand
for testing FREE!ship under different window managers under WINE
•
Antoine Birckel
for translating the manual into French
•
Andrey Factor and Bruce Taylor
for repeatedly beta testing new features as well as
their constructive comments.
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