freeship manual, Plany Modelarskie, Programy do projektowania kadłubów

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FREE!ship manual
Version 2.6
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Copyright © 2005, 2006 by M. v. Engeland
 FREE!ship
Contents
Contents............................................................................................................................................... 2
FREE!ship.............................................................................................................................................5
FREE!ship and Linux............................................................................................................................6
1. Introduction.......................................................................................................................................7
1.2 Faces.......................................................................................................................................... 7
1.3 Edges..........................................................................................................................................7
1.4 Points.......................................................................................................................................... 8
1.5 Subdivision surfaces................................................................................................................... 9
1.6 Guidelines to subdivision modeling...........................................................................................12
2. Viewports........................................................................................................................................13
2.1 Zooming and panning............................................................................................................... 13
2.2 Selecting items..........................................................................................................................13
2.3 Dragging control points.............................................................................................................13
2.4 Modifying controlpoints manually..............................................................................................14
2.5 Different drawing modes...........................................................................................................14
2.6 Printing......................................................................................................................................15
2.7 Save as bitmap image.............................................................................................................. 15
3. File menu........................................................................................................................................16
3.1 New...........................................................................................................................................16
3.2 Open......................................................................................................................................... 16
3.3 Save..........................................................................................................................................16
3.4 Save as..................................................................................................................................... 16
3.5 Import........................................................................................................................................16
3.5.1 Part.....................................................................................................................................16
3.5.2 Carlson .hul file...................................................................................................................16
3.5.3 Import .fef file..................................................................................................................... 17
3.5.4 Surface...............................................................................................................................17
3.5.5 Importing chines.................................................................................................................18
3.5.6 Import Carene XYZ file.......................................................................................................19
3.5.7 VRML..................................................................................................................................19
3.5.8 PolyCad files...................................................................................................................... 19
3.5.9 Michlet waves.....................................................................................................................19
3.6 Export........................................................................................................................................20
3.6.1 Part.....................................................................................................................................20
3.6.2 IGES...................................................................................................................................20
3.6.3 DXF 3D mesh.....................................................................................................................20
3.6.4 DXF 2D polylines................................................................................................................20
3.6.5 DXF 3D polylines................................................................................................................21
3.6.6 Wavefront file (.obj)............................................................................................................21
3.6.7 STL file............................................................................................................................... 21
3.6.8 Export .fef file..................................................................................................................... 21
3.6.9 Offsets................................................................................................................................21
3.6.10 Coordinates......................................................................................................................21
3.6.11 Michlet.............................................................................................................................. 21
3.6.12 Archimedes...................................................................................................................... 22
3.6.13 GHS..................................................................................................................................22
3.7 Exit............................................................................................................................................ 22
3.8 Preferences...............................................................................................................................22
4. Project options................................................................................................................................23
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FREE!ship
4.1 Project settings......................................................................................................................... 23
4.2 Linesplan...................................................................................................................................24
5. Edit menu....................................................................................................................................... 25
5.1 Undo......................................................................................................................................... 25
5.2 Delete........................................................................................................................................25
6. Point operations..............................................................................................................................26
6.1 Add............................................................................................................................................26
6.2 Align.......................................................................................................................................... 26
6.3 Collapse.................................................................................................................................... 26
6.4 Insert......................................................................................................................................... 26
6.5 Insert plane............................................................................................................................... 26
6.6 Intersect layers..........................................................................................................................26
6.7 Lock points................................................................................................................................27
6.8 Unlock points............................................................................................................................ 27
6.9 Unlock all points........................................................................................................................27
7. Edge operations............................................................................................................................. 28
7.1 Extrude......................................................................................................................................28
7.2 Split........................................................................................................................................... 28
7.3 Collapse.................................................................................................................................... 28
7.4 Insert......................................................................................................................................... 29
7.5 Crease...................................................................................................................................... 29
8. Curve operations............................................................................................................................ 30
8.1 Controlcurves and fairing..........................................................................................................30
8.2 New........................................................................................................................................... 31
9. Face operations..............................................................................................................................32
9.1 New...........................................................................................................................................32
9.2 Flip............................................................................................................................................ 32
10. Layer operations...........................................................................................................................33
10.1 General information about layers............................................................................................33
10.2 Active layer............................................................................................................................. 33
10.3 Assigning faces to a different layer.........................................................................................33
10.4 Active layer color.....................................................................................................................33
10.5 Auto group.............................................................................................................................. 33
10.6 New.........................................................................................................................................34
10.7 Delete empty...........................................................................................................................34
10.8 Layer properties dialog........................................................................................................... 34
11. Visibility options............................................................................................................................ 37
11.1 Control net.............................................................................................................................. 37
11.2 Controlcurves..........................................................................................................................37
11.3 Interior edges..........................................................................................................................37
11.4 Show both sides......................................................................................................................37
11.5 Grid......................................................................................................................................... 37
11.6 Stations................................................................................................................................... 38
11.7 Buttocks.................................................................................................................................. 38
11.8 Waterlines...............................................................................................................................38
11.9 Diagonals................................................................................................................................ 38
11.10 Hydrostatic features..............................................................................................................38
11.11 Flowlines............................................................................................................................... 39
11.12 Normals.................................................................................................................................39
11.13 Curvature.............................................................................................................................. 39
11.14 Markers................................................................................................................................. 39
11.15 Curvature scale.....................................................................................................................39
12. Selection.......................................................................................................................................40
12.1 Select all................................................................................................................................. 40
12.2 Deselect all............................................................................................................................. 40
13 Tools..............................................................................................................................................41
13.1 Check model...........................................................................................................................41
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FREE!ship
13.2 Remove negative.................................................................................................................... 41
13.3 Remove unused points........................................................................................................... 41
13.4 Develop plates........................................................................................................................ 41
13.5 Keel and rudder wizard...........................................................................................................43
13.6 Import markers........................................................................................................................43
13.7 Delete markers........................................................................................................................43
13.8 Add cylinder............................................................................................................................ 43
14 Transform...................................................................................................................................... 44
14.1 Scale....................................................................................................................................... 44
14.2 Move....................................................................................................................................... 44
14.3 Rotate..................................................................................................................................... 44
14.4 Mirror.......................................................................................................................................44
14.5 Lackenby.................................................................................................................................45
15 Calculations................................................................................................................................... 47
15.1 intersection curves..................................................................................................................47
15.2 Design hydrostatics.................................................................................................................48
15.3 Hydrostatics............................................................................................................................ 48
15.4 Cross curves........................................................................................................................... 48
15.5 Resistance calculations.......................................................................................................... 49
15.5.1 Delft series....................................................................................................................... 49
15.5.2 KAPER............................................................................................................................. 49
16 Background images.......................................................................................................................51
16.1 Visible......................................................................................................................................51
16.2 Clear....................................................................................................................................... 51
16.3 Load........................................................................................................................................ 51
16.4 Save........................................................................................................................................51
16.5 Origin...................................................................................................................................... 51
16.6 Set scale................................................................................................................................. 51
16.7 Transparent color....................................................................................................................52
16.8 Tolerance................................................................................................................................ 52
16.9 Blending.................................................................................................................................. 52
17 Language support..........................................................................................................................53
17.1 Creating translations...............................................................................................................53
GNU General Public License..............................................................................................................54
Preamble.........................................................................................................................................54
Terms and conditions for copying, distribution and modification....................................................55
NO WARRANTY.............................................................................................................................57
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FREE!ship
FREE!ship.
This manual is distributed as part of the FREE!ship project.
FREE!ship is an open source surface-modeling program based on subdivision surfaces and
intended for the design of ships.
The program is free software; you can redistribute it and/or modify it under the terms of the GNU
General Public License as published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The program and manual are distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details, as enclosed at
the end of this manual.
You should have received a copy of the GNU General Public License along with this manual.
if not, write to:
The Free Software Foundation, Inc.,
59 Temple Place, Suite 330
Boston, MA 02111-1307
USA
Special thanks to:

Paul Unterweiser
for creating the website

Stefan Probst
for his continuing support, advice, patience and developing the script
used for the online database.

John Winters
for help regarding the KAPER resistance method.

Leo Lazauskas
for adapting Michlet and answering numerous questions.

Alain Bertrand
for testing FREE!ship under different window managers under WINE

Antoine Birckel
for translating the manual into French

Andrey Factor and Bruce Taylor
for repeatedly beta testing new features as well as
their constructive comments.
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