game log, Do Navi

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Archibald's Adventures 1.02Application directory: \StorageCard\Files\Soft\gry\aa\Application data directory: \StorageCard\Files\Soft\gry\aa\Build date: Nov 11 2008 11:03:51*** random seed 73831Initializing sprite manager...Hekkus Sound System successfully opened...mixing frequency 22050..bit rate 16..stereo yes..buffer length 180 ms..maximum music channel count 1..maximum sound channel count 16..master music volume 64..master sound volume 64Using level 'levels/map_test.txt'.Trying to set video mode.....Config requested orientation: default...PHAL display 480x272..Creating back buffer 480x272, pixel format 2...Video initialized successfully.Registered pack 'data' (\StorageCard\Files\Soft\gry\aa\data.pdb).Registered pack 'data_pda' (\StorageCard\Files\Soft\gry\aa\data_pda.pdb).SpriteGroup 'tile': 188 sprite(s), 10 surface(s).SpriteGroup 'spectile': 170 sprite(s), 11 surface(s).SpriteGroup 'wall': 195 sprite(s), 14 surface(s).SpriteGroup 'tile': 264 sprite(s), 19 surface(s).SpriteGroup 'hero': 174 sprite(s), 8 surface(s).SpriteGroup 'enemy': 372 sprite(s), 10 surface(s).SpriteGroup 'ui': 21 sprite(s), 2 surface(s).SpriteGroup 'menu': 50 sprite(s), 16 surface(s).SpriteGroup 'select_level': 95 sprite(s), 14 surface(s).SpriteGroup 'iphone': 0 sprite(s), 0 surface(s).Music chain:214563 [ Pobierz całość w formacie PDF ]

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